Darth Maul
Species: Zabrak
Home planet: Dathimor
Affiliation: Dark Lord of the Sith
Height: 5’9”
Weapons
--- Double-bladed crimson lightsaber
--- Sith Lanvarok
Abilities
--- Force telekenisis
--- Force lightning
--- Resistance to force lightning
--- Force choke/grip
--- Force assisted jump
--- Force mind control
--- Teras Kasi master - “Steel Hand” martial art
--- Master of Niman – Form VI lightsaber combat
--- Master of Jar’Kai lightsaber technique - dual wielding
--- Master of Juyo – Form VII lightsaber combat
--- Master of Sith lanvarok
--- Top physical condition
--- Incredible resistance to pain – both from training and naturally from species
Drizzt Do’Urden
Species: Drow Elf
Home city: Menzoberranzan (city in the Underdark of Faerun)
Affiliation: Drow warrior / Ranger in the service to Mielikki, the Goddess of Nature
Height: 5’4”
Weight: 130 lbs
Weapons
--- Icingdeath: scimitar with the power of ice and cold, enchanted to keep its diamond edge always sharp and to make it more likely to strike true
--- Twinkle: elf-made scimitar enchanted to make its edge reform after strikes, making it always sharp; enchantment also makes it more likely to strike its target and defend against opponents’ strikes more effectively
--- Three daggers – one in each boot, one horizontally on belt behind back
--- Longbow with quiver of arrows
Armor
--- Dwarven-crafted mithral chainmail armor – twice as strong as steel and half the weight
--- Bracers of the Blinding Strike – ankle bracelets that magically increase foot speed
Abilities
--- Globe of Darkness spell – able to place a sphere of complete darkness around any object or creature and follows the object or creature if it moves
--- Faerie’s Fire spell – a harmless glow of purple flames surrounds an object or creature, illuminating it in the darkness or if it becomes invisible
--- Infravision/ Darkvision – power to see in complete non-magical induced darkness
--- Master in the art of dual wielding
--- Master of thrown weapons
--- Well-trained archer
--- Top physical condition
--- Incredibly fast reflexes and nimbleness of Elven species
--- “the Hunter” – an almost bestial state in which anger and instinct take over and Drizzt barely has control of his actions. When he does this, he is at the apex of his potential, but he does not like to fall into this state for fear of what he will become
Guenhwyvar
--- Giant black panther (600 lbs) called from another plane of existence by speaking its name aloud to the small figurine Drizzt carries in a pouch
--- Invulnerable to magical attacks
--- Can only spend six hours every two days on our plane of existence
--- Can heal from practically any injury when returned to its own plane of existence for long enough
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